Greeting super advanced energy space beings,
At the time of writing this, I’ve just finished three full days of demoing, both for Hedron and my new game Ragnarol. I’ve also got some more copies out there and a few questions floating back to me. I’ve added some rule clarifications (the major one is Ram), and I also wanted to give players a little bit more guidance about how to approach the recommended maps. After the list below, I’ve included a little brief for each map, but if you’d prefer to discover the strategy of each maps, you can just go through this list in order. Skip all the way to the end for some guidance on how to design your very own battle galaxies. Continue reading